Computers and Art
The chapters of this book about Computer Art express a number of viewpoints and perspectives illustrating a range of artistic styles. There has been a conscious editorial decision not to try to unify the styles in which the chapters are written since each proves expressive of the direction from which its author comes. Between them, however, the contributions are designed to cover a broad range of issues within the field of computer art. Contributors to the book are variously artists, scientists, critics, philosophers, educators or often several of those things.
Computers and Art, 2nd Edition:
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Contents:
- Introduction
- On drawing a circle
- Why use computers to make drawings?
- Representing representation: artificial intelligence and drawing
- Some trends in computer graphic art
- Fatal attraction: print meets computer
- A year and a day on the road to Omniana
- The art of interactivity: interactive installation from gallery to street
- Networks and artworks: the failure of the user-friendly interface
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