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November 23, 2005

Flash ActionScript Programming Course Book

This course book will teach you how to program using Flash ActionScript 2.0. It covers structured programming techniques, introduction to classes, abstract data types, and object-oriented programming. The objective is to learn programming techniques using 2D animations and game programming as project assignments via the provided Labs and Flash files. Update (11/02/2006): this Flash Course Book is now found on this web page, scroll down to the calendar table: www.cs.du.edu/~leut/1671/fall05.html A Brief Introduction To Flash: www.cs.du.edu/~leut/1671/chapter1.htm ActionScript Programming Introduction: www.cs.du.edu/~leut/1671/chapter2.pdf 217 kb, 15 pages Branching Control Structures: www.cs.du.edu/~leut/1671/chapter3.pdf 281 kb, 25 pages Collisions and Mouse Interactivity: www.cs.du.edu/~leut/1671/chapter4.pdf 115 kb, 9 pages Buttons and Text Input/Output: www.cs.du.edu/~leut/1671/chapter5.pdf 179 kb, 11 pages For-Loops and Arrays: www.cs.du.edu/~leut/1671/chapter6.pdf 467 kb, 21 pages Classes and Objects: www.cs.du.edu/~leut/1671/chapter7.pdf 206 kb, 11 pages Functions and Scope: www.cs.du.edu/~leut/1671/chapter8.pdf 157 kb, 9 pages Writing Good Code: www.cs.du.edu/~leut/1671/documentationHandout.pdf 60kb, 3 pages

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