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Flash ActionScript Programming Course Book

This course book will teach you how to program using Flash ActionScript 2.0. It covers structured programming techniques, introduction to classes, abstract data types, and object-oriented programming. The objective is to learn programming techniques using 2D animations and game programming as project assignments via the provided Labs and Flash files.


Update (11/02/2006): this Flash Course Book is now found on this web page, scroll down to the calendar table:
http://www.cs.du.edu/~leut/1671/06_Fall/



Flash ActionScript Programming Course Book:
http://www.cs.du.edu/~leut/1671/fall05.html


A Brief Introduction To Flash:
http://www.cs.du.edu/~leut/1671/chapter1.htm

ActionScript Programming Introduction:
http://www.cs.du.edu/~leut/1671/chapter2.pdf
217 kb, 15 pages

Branching Control Structures:
http://www.cs.du.edu/~leut/1671/chapter3.pdf
281 kb, 25 pages

Collisions and Mouse Interactivity:
http://www.cs.du.edu/~leut/1671/chapter4.pdf
115 kb, 9 pages

Buttons and Text Input/Output:
http://www.cs.du.edu/~leut/1671/chapter5.pdf
179 kb, 11 pages

For-Loops and Arrays:
http://www.cs.du.edu/~leut/1671/chapter6.pdf
467 kb, 21 pages

Classes and Objects:
http://www.cs.du.edu/~leut/1671/chapter7.pdf
206 kb, 11 pages

Functions and Scope:
http://www.cs.du.edu/~leut/1671/chapter8.pdf
157 kb, 9 pages

Writing Good Code:
http://www.cs.du.edu/~leut/1671/documentationHandout.pdf
60kb, 3 pages

Comments

Posted by vu kim hoan  
on November 2, 2006, 9:09 pm
I want to download Building Data-Driven Flash Movies books

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